Projects per year
Personal profile
Biography
Dr Mitchell McEwan is a Senior Lecturer in the School of Computing at Macquarie University where he is Course Director for the Bachelor of Game Design and Development, Discipline Lead for the Game Design and Development major in the BIT, and Deputy Director of the Games User Research Lab. Dr McEwan is an active member of the CHI PLAY community, winning the Best Paper award at the first conference in 2014, an honorable mention in 2020, and serving as a regular reviewer and organising committee member, including as Proceedings Chair (2021-2023) and Technical Program Chair (2024-2025). Passionate about fostering inclusive, diverse, and welcoming spaces for teaching, research and play, he is chair of the School of Computing's Diversity, Inclusion and Belonging committee and a steering committee member of the national IDEATE (Inclusion, Diversity and Equity in Australian Technology Education) program.
Mitchell earned a Bachelor of Fine Arts in acting from Rutgers University, and a Master of IT in Game Design from Queensland University of Technology, before undertaking his doctoral studies at QUT on The Influence of Naturally Mapped Control Interfaces for Video Games on the Player Experience and Intuitive Interaction. He was also a lecturer and founding member of the Games Research and Interaction Design Lab at QUT and is Co-Founder and Director of TBD Game Company, which developed the iOS game Endless Runner X. Interested in emerging gaming technologies, his work aims to explore new opportunities for interactivity, improve inclusion and accessibility, and develop techniques to evaluate and expand the expressive, affective and connective powers of video games.
Research interests
As a games user researcher in the computing discipline I am passionate about the following research areas:
- Virtual Reality and Natural User Interfaces
- Player Experience
- Serious Games and Applied Gaming
- Games Ethics, Accessibility, and Diversity and Inclusion
- UX and Human-Computer Interaction in Games
- Intuitive Interaction in Games
- Game Design and Production
Research student supervision
I am currently open to MRes or PhD supervision enquiries for games user research projects related to my research interests above. Before contacting me you are encouraged to develop a research proposal on the games-related topic you are interested to explore and investigate the HDR funding opportunities available to you. Please also include a CV/transcripts detailing your relevant academic and/or industry experience and publications.
Education/Academic qualification
Doctor of Philosophy, The Influence of Naturally Mapped Control Interfaces for Video Games on the Player Experience and Intuitive Interaction, Queensland University of Technology
Master of IT, Games Design, Queensland University of Technology
Bachelor of Fine Arts, Acting, Rutgers - The State University of New Jersey
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Collaborations and top research areas from the last five years
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Welcoming Trans and Gender Diverse Players
Whitehouse, K. (Primary Chief Investigator), Hitchens, M. (Supervisor) & McEwan, M. (Supervisor)
2/02/22 → 1/02/28
Project: Research
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Social Eye Gaze in Virtual Agents
Ryan, M. (Primary Chief Investigator), Caruana, N. (Chief Investigator), Quinn, R. (Student) & McEwan, M. (Chief Investigator)
1/01/18 → …
Project: Research
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Videogames for Vision Science
Ryan, M. (Primary Chief Investigator), Boon, M.-Y. (Chief Investigator) & McEwan, M. (Chief Investigator)
1/01/18 → …
Project: Research
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Control and User Interface Design Factors for the Metaverse – Supporting Meaningful Social Interactions in VR
McEwan, M. (Primary Chief Investigator), Ryan, M. (Chief Investigator), Nalepka, P. (Chief Investigator), Caruana, N. (Chief Investigator), Richardson, M. (Chief Investigator), Kallen, R. (Chief Investigator) & Curby, K. (Chief Investigator)
17/10/22 → 16/10/23
Project: Research
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Cybersecurity ethics training simulations for values-based decision-making
Richards, D. (Primary Chief Investigator), Ryan, M. (Chief Investigator), Formosa, P. (Chief Investigator), Hitchens, M. (Chief Investigator), Dignum, V. (Associate Investigator) & McEwan, M. (Associate Investigator)
1/12/19 → 30/06/23
Project: Research
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Virtual reality and work: Ethical and inclusion implications of facial representation in VR
Bankins, S., Formosa, P., Montefiore, T., Richards, D., Cenacchi, F. & McEwan, M., Dec 2025, In: Journal of Strategic Information Systems. 34, 4, p. 1-22 22 p., 101937.Research output: Contribution to journal › Article › peer-review
Open AccessFile1 Citation (Scopus)1 Downloads (Pure) -
An empirical investigation of the Gamer's Dilemma: a mixed methods study of whether the dilemma exists
Formosa, P., Montefiore, T., Ghasemi, O. & McEwan, M., 2024, In: Behaviour and Information Technology. 43, 3, p. 571-589 19 p.Research output: Contribution to journal › Article › peer-review
11 Citations (Scopus) -
Ethical decision-making through systems-based gameplay
Sansare, V., Ryan, M. & McEwan, M., 2023, p. 1-4. 4 p.Research output: Contribution to conference › Paper › peer-review
Open Access -
Modelling the ethical priorities influencing decision-making in cybersecurity contexts
Sadeghi, B., Richards, D., Formosa, P., McEwan, M., Bajwa, M. H. A., Hitchens, M. & Ryan, M., 24 May 2023, (E-pub ahead of print) In: Organizational Cybersecurity Journal: Practice, Process and People.Research output: Contribution to journal › Article › peer-review
Open Access -
Professional cosplayers entrepreneurial identity and exploitation
McCutcheon, C., Hitchens, M. & McEwan, M., 2023, Entrepreneurial cosplay: creating identity, building identity, brand and business acumen. Nichols, E. G., Lewis, A. C. & Tomczyk, D. (eds.). Oxon ; New York: Routledge, p. 33-48 16 p. (Routledge Studies In Media And Cultural Industries).Research output: Chapter in Book/Report/Conference proceeding › Chapter › peer-review