Abstract
Children with single-sided deafness (SSD) may experience increased rates of behavioural and educational problems since the ability to hear and listen is linked to normal brain development. This paper explores the issue of improving an aspect of hearing ability of children with SSD called sound localisation via an electronic game. We draw on existing literature to identify design principles to guide the creation of a multimodal, multisensory game to improve sound localisation and introduce a game module template to provide a structured framework on how to describe such games. Finally, game evaluation is considered.
Original language | English |
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Title of host publication | IE 2013 - Proceedings of the 9th Australasian Conference on Interactive Entertainment: Matters of Life and Death |
Editors | Stefan Greuter |
Place of Publication | New York |
Publisher | Association for Computing Machinery |
Pages | 1-10 |
Number of pages | 10 |
ISBN (Print) | 9781450322546 |
DOIs | |
Publication status | Published - 2013 |
Event | 9th Australasian Conference on Interactive Entertainment: Matters of Life and Death, IE 2013 - Melbourne, VIC, Australia Duration: 30 Sept 2013 → 1 Oct 2013 |
Other
Other | 9th Australasian Conference on Interactive Entertainment: Matters of Life and Death, IE 2013 |
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Country/Territory | Australia |
City | Melbourne, VIC |
Period | 30/09/13 → 1/10/13 |
Keywords
- Baha
- unilateral hearing loss
- hearing
- instructional game
- multimodal
- multisensory
- single sided deafness
- perceptual learning
- perceptual motor training