Abstract
Whilst students may find Educational Virtual World (EVWs) more visually appealing and enjoyable than reading the theory in a textbook, using an EVW does not guarantee learning. The exploratory and experiential nature that potentially can enhance learning, can also lack structure or apparent purpose and may not achieve the intended learning outcomes. This paper reports a study that sought to understand whether navigational tips based on patterns in navigation paths to predict student performance, measured by recall for events and material encountered in the EVW, would be useful to provide timely hints or encouragement to improve performance and/or make learning more efficient.
Original language | English |
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Title of host publication | Proceedings of the 2017 23rd International Conference on Virtual Systems and Multimedia, VSMM 2017 |
Editors | Lizbeth Goodman, Alonzo Addison |
Publisher | Institute of Electrical and Electronics Engineers (IEEE) |
Pages | 1-8 |
Number of pages | 8 |
Volume | 2018-January |
ISBN (Electronic) | 9781538644935 |
DOIs | |
Publication status | Published - 2017 |
Event | 23rd International Conference on Virtual Systems and Multimedia, VSMM 2017 - Dublin, Ireland Duration: 31 Oct 2017 → 4 Nov 2017 |
Conference
Conference | 23rd International Conference on Virtual Systems and Multimedia, VSMM 2017 |
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Country/Territory | Ireland |
City | Dublin |
Period | 31/10/17 → 4/11/17 |
Keywords
- Educational Virtual Worlds
- Learning Efficiency
- Navigation Paths
- Virtual Reality