Abstract
Marketers of legal but potentially harmful products face a number of challenges.
This paper examines the influence of media on the legitimacy of the electronic
gaming machine (EGM) industry, and focuses on the largely negative portrayal of
EGMs in Australia. Academic literature on gambling focuses overwhelmingly on
problem gambling. EGMs have been accused as being the most addictive type of
gambling. However, statistical evidence suggests that most persons who play EGMs do not in fact become addicted to them. The media are generally expected to present both sides of an issue. In reality, however, competing ideologies influence the stance various newspapers take. An initial content analysis of 343 newspaper articles from three major Australian newspapers was undertaken. Further analysis of a ‘‘representative slice’’ of a media article using discourse analysis adds weight to the negative portrayal towards EGMs by the media using ‘‘framing.’’ This lack of balance in the Australian media is at odds with the historical social acceptance of gambling, thereby creating bias and causing somewhat of a conundrum for marketing managers in this
industry. Furthermore, all external advertising of EGMs is now banned in Australia, making it extremely difficult for marketing managers to develop effective promotional messages to counter negative media coverage. We recommend that government take a leading role for open and transparent dialogue to make its democratic voice heard. We also argue it could be done through research, independent panels and other suitable means.
This paper examines the influence of media on the legitimacy of the electronic
gaming machine (EGM) industry, and focuses on the largely negative portrayal of
EGMs in Australia. Academic literature on gambling focuses overwhelmingly on
problem gambling. EGMs have been accused as being the most addictive type of
gambling. However, statistical evidence suggests that most persons who play EGMs do not in fact become addicted to them. The media are generally expected to present both sides of an issue. In reality, however, competing ideologies influence the stance various newspapers take. An initial content analysis of 343 newspaper articles from three major Australian newspapers was undertaken. Further analysis of a ‘‘representative slice’’ of a media article using discourse analysis adds weight to the negative portrayal towards EGMs by the media using ‘‘framing.’’ This lack of balance in the Australian media is at odds with the historical social acceptance of gambling, thereby creating bias and causing somewhat of a conundrum for marketing managers in this
industry. Furthermore, all external advertising of EGMs is now banned in Australia, making it extremely difficult for marketing managers to develop effective promotional messages to counter negative media coverage. We recommend that government take a leading role for open and transparent dialogue to make its democratic voice heard. We also argue it could be done through research, independent panels and other suitable means.
Original language | English |
---|---|
Pages (from-to) | 65-96 |
Number of pages | 32 |
Journal | Journal of Gambling Issues |
Issue number | 36 |
Early online date | Sept 2017 |
DOIs | |
Publication status | Published - 2017 |
Keywords
- electronic gaming machines (EGMs)
- media content analysis
- discourse analysis
- media bias