Abstract
The project seeks to meet the learning design challenges that emerge from the complexities of delivering hands-on practice based archaeology units fully online and intends to: (1) apply a multi-media approach using video lectures, 3D digital artefacts and social networks (WordPress blog and Twitter); (2) create experiential learning activities designed for the digital user; (3) improve student engagement in the online environment and develop a student community of practice.
The results presented are from a 4 week Trial conducted in August 2015.
The results presented are from a 4 week Trial conducted in August 2015.
| Original language | English |
|---|---|
| Specialist publication | Teche - Macquarie University's Learning and Teaching Blog |
| Publication status | Published - 16 Sept 2015 |
Keywords
- Learning Design
- Curriculum and pedagogy
- social media
Fingerprint
Dive into the research topics of 'Archaeology and social media in the 21st century – a case study'. Together they form a unique fingerprint.Cite this
- APA
- Author
- BIBTEX
- Harvard
- Standard
- RIS
- Vancouver