Blended reality

issues and potentials in combining virtual worlds and face-to-face classes

Matt Bower*, Andrew Cram, Dean Groom

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference proceeding contribution

23 Citations (Scopus)
8 Downloads (Pure)

Abstract

This paper describes issues and potentials related to blending virtual worlds and face-to-face environments for the purposes of learning and teaching. By streaming a live video feed of a face-to-face classroom into a virtual world space at the same time as projecting the virtual world space onto a screen in the face-to-face classroom it is possible to merge participation in the two environments. In this way students in remote locations can be offered improved access to and involvement in face-to-face classes, and face-to-face students can capitalise upon the affordances of the virtual world to extend the range of possible learning experiences. A pilot of this technique revealed several potentials for learning and teaching were evident including enhanced remote access to face-to-face classes, increased possibilities for online interaction, and the capacity to leverage the affordances of both worlds within the one learning environment depending on needs. However there were several implementation issues including latency and resolution of the video-stream into the virtual world, the quality of the audio feed, and distorted orientation between face-to-face and virtual world participants. A framework for evaluation is proposed based on an Activity Theory perspective. An invitation for participation in an Australian Learning and Teaching Council grant application is also extended.

Original languageEnglish
Title of host publicationProceedings of the 27th Annual Conference of the Australasian Society for Computers in Learning in Tertiary Education, ASCILITE 2010
EditorsCaroline Steel, Mike Keppell, Philippa Gerbic, Simon Housego
Place of PublicationQLD, Australia
PublisherUniversity of Queensland Press
Pages129-140
Number of pages12
ISBN (Print)9781742720166
Publication statusPublished - Dec 2010
Event27th Annual Conference of the Australasian Society for Computers in Learning in Tertiary Education, ASCILITE 2010 - Sydney, NSW, Australia
Duration: 5 Dec 20108 Dec 2010

Other

Other27th Annual Conference of the Australasian Society for Computers in Learning in Tertiary Education, ASCILITE 2010
CountryAustralia
CitySydney, NSW
Period5/12/108/12/10

Bibliographical note

Copyright 2010 Matthew Bower, Andrew Cram & Dean Groom. Version archived for private and non-commercial use with the permission of the author/s and according to publisher conditions. For further rights please contact the publisher.

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  • Cite this

    Bower, M., Cram, A., & Groom, D. (2010). Blended reality: issues and potentials in combining virtual worlds and face-to-face classes. In C. Steel, M. Keppell, P. Gerbic, & S. Housego (Eds.), Proceedings of the 27th Annual Conference of the Australasian Society for Computers in Learning in Tertiary Education, ASCILITE 2010 (pp. 129-140). QLD, Australia: University of Queensland Press.