Abstract
Bushfires are a global phenomenon, closely connected to climate change and safety, resilience and sustainability of cities and human settlements. Government agencies, architects and researchers across institutions are committed to improving Australia’s resilience to bushfires yet grappling with ways to further mitigate risks. ‘Build back better’ is the often-used phrase to support bushfire resilience, yet there remains a limited understanding of how secondary structures, such as storage sheds, garages, and fences contribute to or mitigate fire loss. These secondary structures are integral to properties yet fall, largely, outside land use planning approval processes and other regulations. Computational modelling can be adapted to deliver visualisations that increase awareness. We developed several simulation approaches which addressed distances, relationship to and the construction materials of secondary structures, terrain slopes and environmental forces. We conclude that gaming engines may offer the optimal immersive opportunity for residents and others to visualise fire risks related to secondary structures to increase awareness and improve bushfire readiness behaviours
Original language | English |
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Title of host publication | Proceedings of the 27th International Conference on Computer-Aided Architectural Design Research in Asia (CAADRIA 2022) |
Place of Publication | Hong Kong |
Publisher | Association for Computer-Aided Architectural Design Research in Asia (CAADRIA) |
Pages | 749-758 |
Number of pages | 10 |
Volume | 2 |
ISBN (Print) | 9789887891789 |
Publication status | Published - 2022 |
Event | 27th International Conference for The Association for Computer-Aided Architectural Design Research in Asia, CAADRIA 2022 - Sydney, Australia Duration: 9 Apr 2022 → 15 Apr 2022 |
Conference
Conference | 27th International Conference for The Association for Computer-Aided Architectural Design Research in Asia, CAADRIA 2022 |
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Country/Territory | Australia |
City | Sydney |
Period | 9/04/22 → 15/04/22 |
Keywords
- Bushfire
- simulation
- game engine
- visualisation
- SDG 11