Communicate, critique and co-create (CCC) future technologies through design fictions in VR environment

Ajit G. Pillai, Naseem Ahmadpour, Soojeong Yoo, A. Baki Kocaballi, Sonja Pedell, Vinoth Pandian Sermuga Pandian, Sarah Suleri

Research output: Chapter in Book/Report/Conference proceedingConference proceeding contribution

1 Citation (Scopus)

Abstract

Design fiction enables HCI and design researchers to co-create, explore and speculate the future. It is growing in popularity given the growing complexities of emerging HCI systems and innovations. Diegetic props (like sound, videos, images) are sometimes used in design fiction to blur the lines between imagination and reality. These props enable the designers to be empathetic, feel present in the fiction as they investigate the complexity of technologies explored within the fiction, critique these technologies and think about their consequences. With a higher level of immersion and sense of embodiment, Virtual Reality (VR) can be a powerful tool for mediating and creating design fiction. However, there are few examples of VR as platform for design fiction. This workshop aims to investigate new opportunities for communicating, critiquing and co-creating design fiction narratives in immersive VR environments.

Original languageEnglish
Title of host publicationDIS' 20 Companion
Subtitle of host publicationCompanion Publication of the 2020 ACM Designing Interactive Systems Conference
PublisherAssociation for Computing Machinery, Inc
Pages413-416
Number of pages4
ISBN (Electronic)9781450379878
DOIs
Publication statusPublished - 6 Jul 2020
Event2020 ACM Conference on Designing Interactive Systems, DIS 2020 - Eindhoven, Netherlands
Duration: 6 Jul 202010 Jul 2020

Conference

Conference2020 ACM Conference on Designing Interactive Systems, DIS 2020
CountryNetherlands
CityEindhoven
Period6/07/2010/07/20

Keywords

  • Co-create, future technology
  • Communicate
  • Critique
  • Design fiction
  • Immersion
  • Virtual reality

Fingerprint Dive into the research topics of 'Communicate, critique and co-create (CCC) future technologies through design fictions in VR environment'. Together they form a unique fingerprint.

Cite this