Contesting the political: violence, emotion and the playful subject

Research output: Contribution to journalArticlepeer-review

Abstract

Tabletop role-play games (TRPG s) are undergoing a resurgence in popularity tied, in part, to the release of Dungeons and Dragons (5th edition) and a vibrant culture of live-streaming role-play games online. Research has now also shown that TRPG s – such as Dungeons and Dragons – provide a unique environment for the development of prosocial behaviours. There is an opportunity for researchers interested in political emotions and ideological performance to explore a community of collaborative storytelling where the altruism derided by philosophies of neoliberal economic rationalism is performed as a core value, with tangible outcomes for tolerance, generosity and well-being. As TRPG s become commonly accepted as part of the toolkit in both education and therapeutic contexts, they provide a new avenue of engagement for those interested in the development of prosocial values, community and social inclusion in the digital age.
Original languageEnglish
Pages (from-to)143-161
Number of pages19
JournalEmotions: History, Culture, Society
Volume5
Issue number1
DOIs
Publication statusPublished - 13 Jul 2021

Keywords

  • tabletop role-play game (TTRPG)
  • homo ludens
  • homo economicus
  • Dungeons and Dragons
  • ontopolitics

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