TY - GEN
T1 - CoR-GS
T2 - 18th European Conference on Computer Vision, ECCV 2024
AU - Zhang, Jiawei
AU - Li, Jiahe
AU - Yu, Xiaohan
AU - Huang, Lei
AU - Gu, Lin
AU - Zheng, Jin
AU - Bai, Xiao
PY - 2025
Y1 - 2025
N2 - 3D Gaussian Splatting (3DGS) creates a radiance field consisting of 3D Gaussians to represent a scene. With sparse training views, 3DGS easily suffers from overfitting, negatively impacting rendering. This paper introduces a new co-regularization perspective for improving sparse-view 3DGS. When training two 3D Gaussian radiance fields, we observe that the two radiance fields exhibit point disagreement and rendering disagreement that can unsupervisedly predict reconstruction quality, stemming from the randomness of densification implementation. We further quantify the two disagreements and demonstrate the negative correlation between them and accurate reconstruction, which allows us to identify inaccurate reconstruction without accessing ground-truth information. Based on the study, we propose CoR-GS, which identifies and suppresses inaccurate reconstruction based on the two disagreements: (i) Co-pruning considers Gaussians that exhibit high point disagreement in inaccurate positions and prunes them. (ii) Pseudo-view co-regularization considers pixels that exhibit high rendering disagreement are inaccurate and suppress the disagreement. Results on LLFF, Mip-NeRF360, DTU, and Blender demonstrate that CoR-GS effectively regularizes the scene geometry, reconstructs the compact representations, and achieves state-of-the-art novel view synthesis quality under sparse training views. Project page: https://jiaw-z.github.io/CoR-GS
AB - 3D Gaussian Splatting (3DGS) creates a radiance field consisting of 3D Gaussians to represent a scene. With sparse training views, 3DGS easily suffers from overfitting, negatively impacting rendering. This paper introduces a new co-regularization perspective for improving sparse-view 3DGS. When training two 3D Gaussian radiance fields, we observe that the two radiance fields exhibit point disagreement and rendering disagreement that can unsupervisedly predict reconstruction quality, stemming from the randomness of densification implementation. We further quantify the two disagreements and demonstrate the negative correlation between them and accurate reconstruction, which allows us to identify inaccurate reconstruction without accessing ground-truth information. Based on the study, we propose CoR-GS, which identifies and suppresses inaccurate reconstruction based on the two disagreements: (i) Co-pruning considers Gaussians that exhibit high point disagreement in inaccurate positions and prunes them. (ii) Pseudo-view co-regularization considers pixels that exhibit high rendering disagreement are inaccurate and suppress the disagreement. Results on LLFF, Mip-NeRF360, DTU, and Blender demonstrate that CoR-GS effectively regularizes the scene geometry, reconstructs the compact representations, and achieves state-of-the-art novel view synthesis quality under sparse training views. Project page: https://jiaw-z.github.io/CoR-GS
KW - 3d gaussian splatting
KW - sparse-view novel view synthesis
UR - https://www.scopus.com/pages/publications/85206357426
U2 - 10.1007/978-3-031-73232-4_19
DO - 10.1007/978-3-031-73232-4_19
M3 - Conference proceeding contribution
AN - SCOPUS:85206357426
SN - 9783031732317
T3 - Lecture Notes in Computer Science
SP - 335
EP - 352
BT - Computer Vision – ECCV 2024
A2 - Leonardis, Aleš
A2 - Ricci, Elisa
A2 - Roth, Stefan
A2 - Russakovsky, Olga
A2 - Sattler, Torsten
A2 - Varol, Gül
PB - Springer, Springer Nature
CY - Cham
Y2 - 29 September 2024 through 4 October 2024
ER -