Death in Rome: Using an online game for inquiry-based learning in a pre-service teacher training course

Shannon Kennedy-Clark, Vilma Galstaun, Kate Anderson

    Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

    4 Citations (Scopus)

    Abstract

    This chapter presents a case study that used an online game in a pre-service science teacher training course in the context of computer-supported inquiry learning. Numerous studies have shown that pre-service teachers complete their education with an inadequate range of skills and knowledge in the use of technology in the classroom. In this study, the authors focus on developing pre-service teachers' skills in using a game to teach students through inquiry-based learning. The game used in this study was Death in Rome, a free to access point-and-click game. In the workshop, the participants were required to complete an inquiry-based learning activity using an online game. Overall, this study shows a positive change in attitudes towards game-based learning in science education.

    Original languageEnglish
    Title of host publicationCases on Digital Game-Based Learning: Methods, Models, and Strategies
    PublisherIGI Global
    Pages364-382
    Number of pages19
    ISBN (Print)9781466628489
    DOIs
    Publication statusPublished - 2013

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