Abstract
Learning tasks in virtual worlds have produced evidence of their educational validity but implementations, however, do not always make full use of the educational possibilities - namely the potential for students to learn through design and construction of artefacts within the virtual environment and apply their learning to real world contexts. This paper outlines a design-based research project that is implementing and evaluating a virtual world that focuses on student design and construction of in-world artefacts and then transferring their ideas into real-world tasks. The discussion covers theoretical considerations, the challenges of construction and the progression of in-world activities that meet these challenges.
Original language | English |
---|---|
Title of host publication | Proceedings of IODL & ICEM 2010 Joint Conference and Media Days |
Place of Publication | Turkey |
Publisher | Anadolu University |
Pages | 393-407 |
Number of pages | 15 |
ISBN (Print) | 9789750607998 |
Publication status | Published - 2010 |
Event | IODL & ICEM 2010 Joint Conference and Media Days - Eskisehir, Turkey Duration: 6 Oct 2010 → 8 Oct 2010 |
Conference
Conference | IODL & ICEM 2010 Joint Conference and Media Days |
---|---|
City | Eskisehir, Turkey |
Period | 6/10/10 → 8/10/10 |