Abstract
Learning tasks in virtual worlds have produced evidence of their educational validity but implementations, however, do not always make full use of the educational possibilities - namely the potential for students to learn through design and construction of artefacts within the virtual environment and apply their learning to real world contexts. This paper outlines a design-based research project that is implementing and evaluating a virtual world that focuses on student design and construction of in-world artefacts and then transferring their ideas into real-world tasks. The discussion covers theoretical considerations, the challenges of construction and the progression of in-world activities that meet these challenges.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of IODL & ICEM 2010 Joint Conference and Media Days |
| Place of Publication | Turkey |
| Publisher | Anadolu University |
| Pages | 393-407 |
| Number of pages | 15 |
| ISBN (Print) | 9789750607998 |
| Publication status | Published - 2010 |
| Event | IODL & ICEM 2010 Joint Conference and Media Days - Eskisehir, Turkey Duration: 6 Oct 2010 → 8 Oct 2010 |
Conference
| Conference | IODL & ICEM 2010 Joint Conference and Media Days |
|---|---|
| City | Eskisehir, Turkey |
| Period | 6/10/10 → 8/10/10 |
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