TY - JOUR
T1 - Design considerations for immersive virtual reality applications for older adults
T2 - a scoping review
AU - Ijaz, Kiran
AU - Tran, Tram Thi Minh
AU - Kocaballi, Ahmet Baki
AU - Calvo, Rafael A.
AU - Berkovsky, Shlomo
AU - Ahmadpour, Naseem
N1 - Copyright the Author(s) 2022. Version archived for private and non-commercial use with the permission of the author/s and according to publisher conditions. For further rights please contact the publisher.
PY - 2022/7/20
Y1 - 2022/7/20
N2 - Immersive virtual reality (iVR) has gained considerable attention recently with increasing affordability and accessibility of the hardware. iVR applications for older adults present tremendous potential for diverse interventions and innovations. The iVR literature, however, provides a limited understanding of guiding design considerations and evaluations pertaining to user experience (UX). To address this gap, we present a state-of-the-art scoping review of literature on iVR applications developed for older adults over 65 years. We performed a search in ACM Digital Library, IEEE Xplore, Scopus, and PubMed (1 January 2010–15 December 2019) and found 36 out of 3874 papers met the inclusion criteria. We identified 10 distinct sets of design considerations that guided target users and physical configuration, hardware use, and software design. Most studies carried episodic UX where only 2 captured anticipated UX and 7 measured longitudinal experiences. We discuss the interplay between our findings and future directions to design effective, safe, and engaging iVR applications for older adults.
AB - Immersive virtual reality (iVR) has gained considerable attention recently with increasing affordability and accessibility of the hardware. iVR applications for older adults present tremendous potential for diverse interventions and innovations. The iVR literature, however, provides a limited understanding of guiding design considerations and evaluations pertaining to user experience (UX). To address this gap, we present a state-of-the-art scoping review of literature on iVR applications developed for older adults over 65 years. We performed a search in ACM Digital Library, IEEE Xplore, Scopus, and PubMed (1 January 2010–15 December 2019) and found 36 out of 3874 papers met the inclusion criteria. We identified 10 distinct sets of design considerations that guided target users and physical configuration, hardware use, and software design. Most studies carried episodic UX where only 2 captured anticipated UX and 7 measured longitudinal experiences. We discuss the interplay between our findings and future directions to design effective, safe, and engaging iVR applications for older adults.
KW - immersive virtual reality
KW - older adults
KW - user experience
KW - design considerations
UR - https://purl.org/au-research/grants/nhmrc/1134919
UR - http://www.scopus.com/inward/record.url?scp=85136119426&partnerID=8YFLogxK
U2 - 10.3390/mti6070060
DO - 10.3390/mti6070060
M3 - Review article
SN - 2414-4088
VL - 6
SP - 1
EP - 26
JO - Multimodal Technologies and Interaction
JF - Multimodal Technologies and Interaction
IS - 7
M1 - 60
ER -