Designing thought experiments for intelligence practitioners

Brett Peppler

    Research output: Contribution to journalArticlepeer-review

    Abstract

    This paper describes an experiential approach to intelligence education developed by the author while working as an intelligence consultant. The approach called 'possibility gaming' combines futures and simulation techniques with sensemaking to immerse intelligence practitioners within a rich, interactive, and collaborative learning environment to study the future. With gaming for intelligence purposes, the value of the activity lies less in the game itself than the interactions - the conversations, arguments, consultations, and collaborations - particularly the insights these interactions invite. This approach helps analysts place intelligence support in a broader decision-making context, highlighting dynamic dependencies between intelligence, decision and risk. Possibility gaming is well suited to a tutorial setting, it is case-study independent, aligns with the experiential learning character of adult students, as well as requiring no software support and reasonable preparation.
    Original languageEnglish
    Pages (from-to)38-58
    Number of pages21
    JournalJournal of the Australian Institute of Professional Intelligence Officers
    Volume23
    Issue number3
    Publication statusPublished - Jan 2015

    Keywords

    • intelligence
    • risk
    • strategy
    • gaming
    • simulation

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