TY - GEN
T1 - Dynamic task offloading with minority game for Internet of Vehicles in cloud-edge computing
AU - Shen, Bowen
AU - Xu, Xiaolong
AU - Dar, Fei
AU - Qi, Lianyong
AU - Zhang, Xuyun
AU - Dou, Wanchun
PY - 2020
Y1 - 2020
N2 - With the advent of the Internet of Vehicles (IoV), drivers are now provided with diverse time-sensitive vehicular services that usually require a large scale of computation. As civilian vehicles are generally insufficient in computational resources, their service requests are offloaded to cloud data centers and edge computing devices (ECDs) with ample computational resources to enhance the quality of service (QoS). However, ECDs are often overloaded with excessive service requests. In addition, as the network conditions and service compositions are complicated and dynamic, the centralized control of ECDs is hard to achieve. To tackle these challenges, a dynamic task offloading method with minority game (MG) in cloud-edge computing, named DOM, is proposed in this paper. Technically, MG is an effective tool with a distributed mechanism which can minimize the dependency on centralized control in resource allocation. In the MG, reinforcement learning (RL) is applied to optimize the distributed decision-making of participants. Finally, with a real-world dataset of IoV services, the effectiveness and adaptability of DOM are evaluated.
AB - With the advent of the Internet of Vehicles (IoV), drivers are now provided with diverse time-sensitive vehicular services that usually require a large scale of computation. As civilian vehicles are generally insufficient in computational resources, their service requests are offloaded to cloud data centers and edge computing devices (ECDs) with ample computational resources to enhance the quality of service (QoS). However, ECDs are often overloaded with excessive service requests. In addition, as the network conditions and service compositions are complicated and dynamic, the centralized control of ECDs is hard to achieve. To tackle these challenges, a dynamic task offloading method with minority game (MG) in cloud-edge computing, named DOM, is proposed in this paper. Technically, MG is an effective tool with a distributed mechanism which can minimize the dependency on centralized control in resource allocation. In the MG, reinforcement learning (RL) is applied to optimize the distributed decision-making of participants. Finally, with a real-world dataset of IoV services, the effectiveness and adaptability of DOM are evaluated.
KW - Dynamic Task Offloading
KW - Edge Computing
KW - Game Theory
KW - Reinforcement Learning
UR - http://www.scopus.com/inward/record.url?scp=85099313069&partnerID=8YFLogxK
U2 - 10.1109/ICWS49710.2020.00055
DO - 10.1109/ICWS49710.2020.00055
M3 - Conference proceeding contribution
AN - SCOPUS:85099313069
T3 - Proceedings - 2020 IEEE 13th International Conference on Web Services, ICWS 2020
SP - 372
EP - 379
BT - Proceedings - 2020 IEEE 13th International Conference on Web Services, ICWS 2020
PB - Institute of Electrical and Electronics Engineers (IEEE)
CY - Piscataway, NJ
T2 - 13th IEEE International Conference on Web Services, ICWS 2020
Y2 - 18 October 2020 through 24 October 2020
ER -