Fast reconstruction of aerodynamic shapes using evolutionary algorithms and virtual nash strategies in a CFD design environment

J. Periaux, D. S. Lee, L. F. Gonzalez*, K. Srinivas

*Corresponding author for this work

    Research output: Contribution to journalArticlepeer-review

    17 Citations (Scopus)

    Abstract

    This paper compares the performances of two different optimisation techniques for solving inverse problems; the first one deals with the Hierarchical Asynchronous Parallel Evolutionary Algorithms software (HAPEA) and the second is implemented with a game strategy named Nash-EA. The HAPEA software is based on a hierarchical topology and asynchronous parallel computation. The Nash-EA methodology is introduced as a distributed virtual game and consists of splitting the wing design variables-aerofoil sections-supervised by players optimising their own strategy. The HAPEA and Nash-EA software methodologies are applied to a single objective aerodynamic ONERA M6 wing reconstruction. Numerical results from the two approaches are compared in terms of the quality of model and computational expense and demonstrate the superiority of the distributed Nash-EA methodology in a parallel environment for a similar design quality. Crown

    Original languageEnglish
    Pages (from-to)61-71
    Number of pages11
    JournalJournal of Computational and Applied Mathematics
    Volume232
    Issue number1
    DOIs
    Publication statusPublished - 1 Oct 2009

    Keywords

    • Evolutionary optimisation
    • Nash equilibrium
    • Shape optimisation

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