Flexible synchronisation within RoboCup environment: a comparative analysis

Marc Butler*, Mikhail Prokopenko, Thomas Howard

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference proceeding contributionpeer-review

10 Citations (Scopus)


Synchronisation between an agent and the environment it resides in, is without a doubt, an important aspect of a more generic problem of agent interaction with the environment. A systematic comparative analysis of alternative approaches to the synchronisation problem remains an open challenge, despite numerous successful implementations of RoboCup teams in the past. The underlying reasons appear to be a multiplicity of software platforms, implementation changes in the Simulator itself, and sometimes a methodological bias of designers driven by a particular agent architecture. In this paper we describe alternative methods of agent-environment synchronisation, introduce a simple software tool for analysing RoboCup games via server logfiles, and compare the proposed synchronisation alternatives with respect to certain quantitative metrics. This comparative analysis is conducted without varying situated, tactical or strategic agent skills, highlighting purely synchronisation features.

Original languageEnglish
Title of host publicationRoboCup 2000
Subtitle of host publicationRobot Soccer World Cup IV
EditorsPeter Stone, Tucker Balch, Gerhard Kraetzschmar
Place of PublicationBerlin; New York
PublisherSpringer, Springer Nature
Number of pages10
ISBN (Electronic)9783540453246
ISBN (Print)3540421858, 9783540421856
Publication statusPublished - Sep 2001
Externally publishedYes
Event4th Robot World Cup Soccer Games and Conferences, RoboCup - 2000 - Melbourne, Australia
Duration: 27 Aug 20003 Sep 2000

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume2019 LNAI
ISSN (Print)03029743
ISSN (Electronic)16113349


Other4th Robot World Cup Soccer Games and Conferences, RoboCup - 2000

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