Generating stories with morals

Margaret Sarlej, Malcolm Ryan

Research output: Chapter in Book/Report/Conference proceedingConference proceeding contributionpeer-review

2 Citations (Scopus)

Abstract

Morals play an important role in why storytelling developed, and help provide stories with structure. We describe a storytelling system which generates short stories that convey one of six common morals identified in Aesop's fables. Morals are represented in terms of patterns of character emotions that arise during the course of a story. To evaluate the system's effectiveness, we compare system-generated stories with human-authored stories and random event sequences. We find system-generated stories convey morals significantly better than random.

Original languageEnglish
Title of host publicationInteractive Storytelling - 6th International Conference, ICIDS 2013, Proceedings
EditorsHartmut Koenitz, Tonguc Ibrahim Sezen, Gabriele Ferri, Mads Haahr, Digdem Sezen, Guven Catak
Place of PublicationCham
PublisherSpringer, Springer Nature
Pages217-222
Number of pages6
Volume8230 LNCS
ISBN (Print)9783319027555
DOIs
Publication statusPublished - 2013
Externally publishedYes
Event6th International Conference for Interactive Storytelling, ICIDS 2013 - Istanbul, Turkey
Duration: 6 Nov 20139 Nov 2013

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume8230 LNCS
ISSN (Print)03029743
ISSN (Electronic)16113349

Other

Other6th International Conference for Interactive Storytelling, ICIDS 2013
Country/TerritoryTurkey
CityIstanbul
Period6/11/139/11/13

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