“I don't know how to talk basketball before playing NBA 2K10”: using digital games for out-of-class language learning

Alice Chik*

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

3 Citations (Scopus)

Abstract

Television, movies and videos have a long history in English Language Teaching (ELT). English as a foreign language (EFL) learners are particularly encouraged to watch English movies and television outside the classroom since research shows that they can facilitate the learning of English vocabulary, discourse and culture. To EFL learners who are taught English for academic purposes (EAP), television and movies are particularly valuable in that they address learners' lack of experience in casual, everyday English. In the past, only the very committed EFL learners would take the initiative to visit a self-access language learning centre to watch satellite television. This chapter begins with a story of two Chinese learners of English from Hong Kong-Joyce and Sam-who have been watching Internet television for a number of years. Their examples illustrate the principles behind the use of Internet television. Internet television is different from other out-of-class second language (L2) learning activities.

Original languageEnglish
Title of host publicationLanguage learning beyond the classroom
EditorsDavid Nunan, Jack C. Richards
Place of PublicationNew York
PublisherTaylor and Francis
Chapter8
Pages75-84
Number of pages10
ISBN (Electronic)9781134675661
ISBN (Print)9780415713146, 9780415713153
DOIs
Publication statusPublished - 2015
Externally publishedYes

Publication series

NameESL & Applied Linguistics Professional Series

Fingerprint

Dive into the research topics of '“I don't know how to talk basketball before playing NBA 2K10”: using digital games for out-of-class language learning'. Together they form a unique fingerprint.

Cite this