Abstract
The addictive nature of game playing contributes to an increasingly sedentary lifestyle. In this demonstration we showcase PLAY, MATE!, a novel mixed reality game design that motivates players to perform physical activity as part of playing. According to the PLAY, MATE! design, players gain virtual game rewards in return for the real physical activity they perform. We demonstrate the application of the PLAY, MATE! design to an open source game and allow participants to experience physical activity motivating games in person.
Original language | English |
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Title of host publication | Proceedings of the 15th international conference on Intelligent user interfaces, IUI '10 |
Place of Publication | New York |
Publisher | Association for Computing Machinery (ACM) |
Pages | 403-404 |
Number of pages | 2 |
ISBN (Electronic) | 9781605585154 |
DOIs | |
Publication status | Published - 2010 |
Externally published | Yes |
Event | 15th International Conference on Intelligent User Interfaces, IUI 2010 - Hong Kong, China Duration: 7 Feb 2010 → 10 Feb 2010 |
Conference
Conference | 15th International Conference on Intelligent User Interfaces, IUI 2010 |
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Country/Territory | China |
City | Hong Kong |
Period | 7/02/10 → 10/02/10 |
Keywords
- game interaction
- activity motivation
- bodily interface