Knowledge engineering and ontologies for object manipulation in collaborative virtual reality

Manolya Kavakli*

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference proceeding contributionpeer-review

Abstract

This project describes an ontology for a collaborative engineering task. The task is to take apart an interactive 3D model in 3D space using virtual reality and to manipulate an object. The project examines a virtual environment in which two engineers can perform a number of tasks for manipulating object parts controlling a wiimote inside an immersive projection system. The interface recognizes hand-gestures of the engineers, pass commands to a VR modelling package via a gesture recognition system, perform the actions on the 3D model of the object, generating it on the immersive projection screen. We use retrospective protocol analysis for knowledge engineering and ontology building analysing the cognitive processes.

Original languageEnglish
Title of host publicationKEOD 2012 - Proceedings of the International Conference on Knowledge Engineering and Ontology Development
Place of PublicationSetúbal, Portugal
PublisherINSTICC
Pages284-289
Number of pages6
ISBN (Print)9789898565303
Publication statusPublished - 2012
Event4th International Conference on Knowledge Engineering and Ontology Development, KEOD 2012 - Barcelona, Spain
Duration: 4 Oct 20127 Oct 2012

Other

Other4th International Conference on Knowledge Engineering and Ontology Development, KEOD 2012
Country/TerritorySpain
CityBarcelona
Period4/10/127/10/12

Fingerprint

Dive into the research topics of 'Knowledge engineering and ontologies for object manipulation in collaborative virtual reality'. Together they form a unique fingerprint.

Cite this