Learning through design and construction in multi-user virtual environments: opportunities, challenges and an emerging project

Andrew Cram, John Hedberg, Katy Lumkin, Jan Eade

    Research output: Chapter in Book/Report/Conference proceedingConference proceeding contributionpeer-review

    Abstract

    There are now several implementations of multi-user virtual environments (MUVEs) that have produced evidence of their educational validity. These implementations, however, do not make full use of the educational possibilities offered by MUVEs – namely the potential for students to learn through design and construct of artefacts within the virtual environment. This paper outlines a design-based research project that aims to implement and evaluate a MUVE that focuses on student design and construction of in-world artefacts. The discussion covers theoretical groundings, the challenges of construction and outlines a progression of activities that meet these challenges. An initial pilot study is described and reported.
    Original languageEnglish
    Title of host publicationProceedings of Global Learn Asia Pacific 2010
    Place of PublicationChesapeake, VA
    PublisherAACE
    Pages1185-1194
    Number of pages10
    ISBN (Print)1880094797
    Publication statusPublished - 2009
    EventGlobal Conference on Learning and Technology (1st : 2010) - Penang, Malaysia
    Duration: 17 May 201020 May 2010

    Conference

    ConferenceGlobal Conference on Learning and Technology (1st : 2010)
    CityPenang, Malaysia
    Period17/05/1020/05/10

    Fingerprint Dive into the research topics of 'Learning through design and construction in multi-user virtual environments: opportunities, challenges and an emerging project'. Together they form a unique fingerprint.

    Cite this