Projects per year
Abstract
This study investigated whether dynamical perceptual-motor primitives (DPMPs) could also be used to capture human navigation in a first-person herding task. To achieve this aim, human participants played a first-person herding game, in which they were required to corral virtual cows, called targets, into a specified containment zone. In addition to recording and modelling participants’ movement trajectories during gameplay, participants’ target-selection decisions (i.e. the order in which participants corralled targets) were recorded and modelled. The results revealed that a simple DPMP navigation model could effectively reproduce the movement trajectories of participants and that almost 80% of the participants’ target-selection decisions could be captured by a simple heuristic policy. Importantly, when this policy was coupled to the DPMP navigation model, the resulting system could successfully simulate and predict the behavioural dynamics (movement trajectories and target-selection decisions) of participants in novel multi-target contexts. Implications of the findings for understanding complex human perceptual-motor behaviour and the development of artificial agents for robust human–machine interaction are discussed.
Original language | English |
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Article number | 231919 |
Pages (from-to) | 1-21 |
Number of pages | 21 |
Journal | Royal Society Open Science |
Volume | 11 |
Issue number | 10 |
DOIs | |
Publication status | Published - Oct 2024 |
Bibliographical note
Copyright the Author(s) 2024. Version archived for private and non-commercial use with the permission of the author/s and according to publisher conditions. For further rights please contact the publisher.Keywords
- artificial agents
- decision-making
- navigation
Projects
- 1 Finished
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ARC - Future Fellowships: Modelling Human Perceptual-Motor Interaction for Human-Machine Applications
15/10/18 → 14/10/22
Project: Other