TY - JOUR
T1 - Papers, Please and the systemic approach to engaging ethical expertise in videogames
AU - Formosa, Paul
AU - Ryan, Malcolm
AU - Staines, Dan
PY - 2016/9/1
Y1 - 2016/9/1
N2 - Papers, Please, by Lucas Pope (2013), explores the story of a customs inspector in the fictional political regime of Arstotzka. In this paper we explore the stories, systems and moral themes of Papers, Please in order to illustrate the systemic approach to designing videogames for moral engagement. Next, drawing on the Four Component model of ethical expertise from moral psychology, we contrast this systemic approach with the more common scripted approach. We conclude by demonstrating the different strengths and weaknesses that these two approaches have when it comes to designing videogames that engage the different aspects of a player’s moral expertise.
AB - Papers, Please, by Lucas Pope (2013), explores the story of a customs inspector in the fictional political regime of Arstotzka. In this paper we explore the stories, systems and moral themes of Papers, Please in order to illustrate the systemic approach to designing videogames for moral engagement. Next, drawing on the Four Component model of ethical expertise from moral psychology, we contrast this systemic approach with the more common scripted approach. We conclude by demonstrating the different strengths and weaknesses that these two approaches have when it comes to designing videogames that engage the different aspects of a player’s moral expertise.
UR - http://www.scopus.com/inward/record.url?scp=84978872772&partnerID=8YFLogxK
U2 - 10.1007/s10676-016-9407-z
DO - 10.1007/s10676-016-9407-z
M3 - Article
AN - SCOPUS:84978872772
VL - 18
SP - 211
EP - 225
JO - Ethics and Information Technology
JF - Ethics and Information Technology
SN - 1388-1957
IS - 3
ER -