Papers, Please and the systemic approach to engaging ethical expertise in videogames

Paul Formosa*, Malcolm Ryan, Dan Staines

*Corresponding author for this work

Research output: Contribution to journalArticle

11 Citations (Scopus)

Abstract

Papers, Please, by Lucas Pope (2013), explores the story of a customs inspector in the fictional political regime of Arstotzka. In this paper we explore the stories, systems and moral themes of Papers, Please in order to illustrate the systemic approach to designing videogames for moral engagement. Next, drawing on the Four Component model of ethical expertise from moral psychology, we contrast this systemic approach with the more common scripted approach. We conclude by demonstrating the different strengths and weaknesses that these two approaches have when it comes to designing videogames that engage the different aspects of a player’s moral expertise.

Original languageEnglish
Pages (from-to)211-225
Number of pages15
JournalEthics and Information Technology
Volume18
Issue number3
DOIs
Publication statusPublished - 1 Sep 2016

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