Player-character dynamics in multi-player Role Playing Games

Anders Tychsen*, Doris McIlwain, Thea Brolund, Michael Hitchens

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference proceeding contributionpeer-review

17 Citations (Scopus)

Abstract

This paper presents the results of a comprehensive empirical study of the impact of integrating complex game characters in multi-player Role Playing Games across tabletop and digital formats. Players were provided with characters that had detailed background history, personality and goals. Player and character personality were assessed using the Extended Personal Attributes Questionnaire (EPAQ) and further questionnaires administered to measure player enjoyment and the player-character relationship. Results include a high level of player enjoyment across all formats, a high correlation between enjoyment and player engagement with their character and no correlation between enjoyment and similarity between player and character personality.

Original languageEnglish
Title of host publication3rd Digital Games Research Association International Conference: "Situated Play", DiGRA 2007
EditorsAkira Baba
Place of PublicationFinland
PublisherDigital Games Research Association (DiGRA)
Pages40-48
Number of pages9
Publication statusPublished - 2007
Event3rd Digital Games Research Association International Conference: "Situated Play", DiGRA 2007 - Tokyo, Japan
Duration: 24 Sept 200728 Sept 2007

Other

Other3rd Digital Games Research Association International Conference: "Situated Play", DiGRA 2007
Country/TerritoryJapan
CityTokyo
Period24/09/0728/09/07

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