Abstract
The objective of this study was to examine associations between problem video game use and psychopathology. The Video Game Use Questionnaire (VGUQ) and the Symptom Checklist 90 (SCL-90) were administered in an international anonymous online survey. The VGUQ was used to identify problem video game users and SCL-90 assessed dimensions of psychopathology. In comparison with other video game players (n=1789), those with problem video game use (n=156) had significantly elevated scores on all SCL-90 subscales. When compared to the U.S. male nonpatients, a significantly greater proportion of male video game players exhibited higher levels of all psychopathology. These findings suggest that there is a non-specific relationship between various domains of psychopathology and video game use in general and problem video game use in particular.
Original language | English |
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Pages (from-to) | 248-256 |
Number of pages | 9 |
Journal | International Journal of Mental Health and Addiction |
Volume | 9 |
Issue number | 3 |
DOIs | |
Publication status | Published - Jun 2011 |
Externally published | Yes |
Keywords
- Video games
- Internet
- Problem video game use
- Addiction
- Psychopathology