Robotic arm generative painting through real-time analysis of music performance

Richard Savery, Anna Savery, Justin Baird

    Research output: Chapter in Book/Report/Conference proceedingConference proceeding contributionpeer-review

    Abstract

    This paper describes a prototype audio-visual performance of a Ufactory Uarm Swift and a live musician. In this setting, the robotic arm was used as an AI agent to create a visual representation of a musical work in real-time. An A4 white canvas was gradually filled with a mixture of black, blue, red and yellow paints across the span of approximately eight minutes. The musician, performing on an acoustic violin, fitted with a custom built audio interface, performed multiple versions of an improvisatory work developed specifically for the prototype performance. The following sections discuss our technical approach to programming and implementing the Ufactory Uarm Swift as a painting arm, reflections of the musical process and propose future directions for this project.

    Original languageEnglish
    Title of host publicationHAI '22
    Subtitle of host publicationProceedings of the 10th Conference on Human-Agent Interaction
    Place of PublicationNew York
    PublisherAssociation for Computing Machinery (ACM)
    Pages253-255
    Number of pages3
    ISBN (Electronic)9781450393232
    DOIs
    Publication statusPublished - 5 Dec 2022
    EventInternational Conference on Human-Agent Interaction (10th : 2022) - Christchurch, New Zealand
    Duration: 5 Dec 20228 Dec 2022

    Conference

    ConferenceInternational Conference on Human-Agent Interaction (10th : 2022)
    Abbreviated titleHAI ’22
    Country/TerritoryNew Zealand
    CityChristchurch
    Period5/12/228/12/22

    Keywords

    • artwork
    • audio
    • human-robot interaction
    • music
    • painting
    • sound

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