Scenario-based multi-user virtual environments (MUVEs) in education

Michael J. Jacobson, Denise Wood, Deborah Richards, Shannon Kennedy-Clark

Research output: Chapter in Book/Report/Conference proceedingConference proceeding contributionpeer-review

Abstract

The rapid growth in the use of virtual worlds in educational contexts has raised many questions about the pedagogical benefits of these technologies for teaching and learning. This symposium will focus on the use of scenario-based multi-user virtual environments (MUVEs) in education and will specifically focus on: 1) the role of virtual worlds in education; 2) the value of scenario-based MUVEs in inquiry learning; 3) the role of "collaboration" in a multi-user environment; 4) the design issues; and 5) the challenges that need to be addressed to ensure that students can benefit from the virtual experience.

Original languageEnglish
Title of host publicationProceedings of the 27th Annual Conference of the Australasian Society for Computers in Learning in Tertiary Education, ASCILITE 2010
Place of PublicationPiscataway, NJ
PublisherInstitute of Electrical and Electronics Engineers (IEEE)
Pages459-462
Number of pages4
ISBN (Print)9781742720166
Publication statusPublished - 2010
Event27th Annual Conference of the Australasian Society for Computers in Learning in Tertiary Education, ASCILITE 2010 - Sydney, NSW, Australia
Duration: 5 Dec 20108 Dec 2010

Other

Other27th Annual Conference of the Australasian Society for Computers in Learning in Tertiary Education, ASCILITE 2010
Country/TerritoryAustralia
CitySydney, NSW
Period5/12/108/12/10

Keywords

  • Collaboration
  • Muves
  • Pedagogy
  • Scenarios
  • Virtual worlds

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