TY - JOUR
T1 - Seeking optimal confusion
T2 - a review on epistemic emotion management in interactive digital learning environments
AU - Arguel, Amaël
AU - Lockyer, Lori
AU - Kennedy, Gregor
AU - Lodge, Jason M.
AU - Pachman, Mariya
PY - 2019
Y1 - 2019
N2 - Emotions play a significant part in students’ learning experiences within complex educational environments. However, the impact of emotional experiences on effective learning is not straightforward. For example, being confused during learning may be perceived as an adverse event. There is, however, considerable research evidence suggesting that confusion can also be a productive aspect of a student's learning processes. Despite this, research also suggests that when confusion is persistent it can become harmful, promoting learner frustration or boredom. Key challenges for the design of interactive digital learning environments (IDLEs) are to detect and assess students’ emotions and to tailor the environment accordingly. In this paper we examine, from a review of the literature, the implications of learners’ confusion that can occur in IDLEs. Strategies for managing students’ confusion will then be discussed and examples of features enhancing learning in IDLEs will be suggested.
AB - Emotions play a significant part in students’ learning experiences within complex educational environments. However, the impact of emotional experiences on effective learning is not straightforward. For example, being confused during learning may be perceived as an adverse event. There is, however, considerable research evidence suggesting that confusion can also be a productive aspect of a student's learning processes. Despite this, research also suggests that when confusion is persistent it can become harmful, promoting learner frustration or boredom. Key challenges for the design of interactive digital learning environments (IDLEs) are to detect and assess students’ emotions and to tailor the environment accordingly. In this paper we examine, from a review of the literature, the implications of learners’ confusion that can occur in IDLEs. Strategies for managing students’ confusion will then be discussed and examples of features enhancing learning in IDLEs will be suggested.
KW - emotional response
KW - confusion
KW - feedback
KW - learning processes
KW - instructional design
KW - self-regulation
UR - http://www.scopus.com/inward/record.url?scp=85045053009&partnerID=8YFLogxK
UR - http://purl.org/au-research/grants/arc/SRI20300015
U2 - 10.1080/10494820.2018.1457544
DO - 10.1080/10494820.2018.1457544
M3 - Article
AN - SCOPUS:85045053009
SN - 1049-4820
VL - 27
SP - 200
EP - 210
JO - Interactive Learning Environments
JF - Interactive Learning Environments
IS - 2
ER -