Smoothed fetching: Bridging the data layout and transmission schemes in multimedia servers

Sooyong Kang*, Heon Y. Yeom

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference proceeding contributionpeer-review

Abstract

Typical block placement schemes generally assume CTL (Constant Time Length) block size, one block read for each stream in a round, round-robin stripping, and peak rate-based admission control. Traditional smoothing schemes for stored continuous media objects do not consider the block layout of the storage system. Hence, the combination of schemes from the two domains can introduce new challenges. In this paper, we present a server transmission delay problem that arises when traditional block placement and smoothing schemes are used at the same time in a continuous media server. To resolve the problem, we first present two simple straight-forward solutions, Server-side Block Prefetching and Multiple Block Read, and then propose a new solution Smoothed Fetching. SF overcomes the defects of the other two schemes by exploiting a smoothing technique when retrieving blocks from disks and using a tight admission control algorithm. Simulation results show that SF achieves the best performance among the three solutions.

Original languageEnglish
Title of host publicationProceedings of the ACM Symposium on Applied Computing
Place of PublicationNew York
PublisherAssociation for Computing Machinery
Pages755-760
Number of pages6
ISBN (Print)1581134452
Publication statusPublished - 2002
Externally publishedYes
EventApplied Computing 2002: Proceeedings of the 2002 ACM Symposium on Applied Computing - Madrid, Spain
Duration: 11 Mar 200214 Mar 2002

Other

OtherApplied Computing 2002: Proceeedings of the 2002 ACM Symposium on Applied Computing
Country/TerritorySpain
CityMadrid
Period11/03/0214/03/02

Keywords

  • Data placement
  • Multimedia system
  • Traffic smoothing

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