The search for 18 rabbit

Virtual archaeology and games based learning

Thomas Kerr*

*Corresponding author for this work

    Research output: Chapter in Book/Report/Conference proceedingConference proceeding contribution

    1 Citation (Scopus)

    Abstract

    This poster presentation documents the development of an exemplar teaching resource that uses a games-based learning approach to engage learners in the study of the archaeology of ancient cultures. "The Search for 18 Rabbit" is a game based in a virtual 3D world that engages learners in a quest to discover the facts surrounding the demise of Uaxaclajuun Ub'aah K'awiil, also known by the title "18 Rabbit", the last significant ruler of Copán (Mayan title: Xukpi), a major city of the southern Mayan region (now western Honduras). The site was chosen because it combines interesting architectural features, including a game-based cultural space called the Ball Court, with a wealth of historical facts and supporting myths; providing the game creators with a rich mix of primary resources to use in development. The relatively recent development of free, easy to use open-source game engine environments such as Platinum Arts Sandbox and other commercially available applications (e.g. Unity 3D) means that educators who want to actively engage learners in historical studies or related disciplines can now offer them an immersive, dynamic experience as they explore virtual ancient cities such as Mayan cultural centres that thrived in the 7th to 10th centuries.

    Original languageEnglish
    Title of host publicationProceedings of the 27th Annual Conference of the Australasian Society for Computers in Learning in Tertiary Education, ASCILITE 2010
    Place of PublicationSt Lucia
    PublisherThe University of Queensland
    Pages508-510
    Number of pages3
    ISBN (Print)9781742720166
    Publication statusPublished - 2010
    Event27th Annual Conference of the Australasian Society for Computers in Learning in Tertiary Education, ASCILITE 2010 - Sydney, NSW, Australia
    Duration: 5 Dec 20108 Dec 2010

    Other

    Other27th Annual Conference of the Australasian Society for Computers in Learning in Tertiary Education, ASCILITE 2010
    CountryAustralia
    CitySydney, NSW
    Period5/12/108/12/10

    Keywords

    • Educational technology
    • Games based learning
    • Online learning
    • Virtual worlds

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