TY - GEN
T1 - Towards cyber-physical holodeck systems via physically rendered environments (PRE's)
AU - Krunic, Veljko
AU - Han, Richard
PY - 2008
Y1 - 2008
N2 - We present an early vision of a cyber-physical environment in which computer controlled rendering of physical surfaces, terrains, and environments is achieved by manipulating grids of "moving physical pixels" or "moxels", whose heights can be raised and lowered on command. A user would be free to walk within such a dynamically deformable physically rendered environment (PRE). The system would be able to create on demand the floor, ceiling and sides of the "Holodeck" in which the person resides, and vary the slipperiness of the surfaces to provide authentic tactile feedback in real time. A user would be able to conduct a walking tour of a remote site, the experience of climbing a steep mountain, or navigation through a maze - all within the bounds of the Holodeck. Multiple users could be networked together to create a distributed cyber-physical system to enable team-based distributed training. We present early results in a Holodeck-like simulator, HoloSim.
AB - We present an early vision of a cyber-physical environment in which computer controlled rendering of physical surfaces, terrains, and environments is achieved by manipulating grids of "moving physical pixels" or "moxels", whose heights can be raised and lowered on command. A user would be free to walk within such a dynamically deformable physically rendered environment (PRE). The system would be able to create on demand the floor, ceiling and sides of the "Holodeck" in which the person resides, and vary the slipperiness of the surfaces to provide authentic tactile feedback in real time. A user would be able to conduct a walking tour of a remote site, the experience of climbing a steep mountain, or navigation through a maze - all within the bounds of the Holodeck. Multiple users could be networked together to create a distributed cyber-physical system to enable team-based distributed training. We present early results in a Holodeck-like simulator, HoloSim.
UR - https://www.scopus.com/pages/publications/51849131571
U2 - 10.1109/ICDCS.Workshops.2008.31
DO - 10.1109/ICDCS.Workshops.2008.31
M3 - Conference proceeding contribution
AN - SCOPUS:51849131571
SN - 9780769531731
T3 - Proceedings - International Conference on Distributed Computing Systems
SP - 507
EP - 512
BT - Proceedings - The 28th International Conference on Distributed Computing Systems Workshops, ICDCS Workshops 2008
PB - Institute of Electrical and Electronics Engineers (IEEE)
CY - Piscataway, NJ
T2 - 28th International Conference on Distributed Computing Systems Workshops, ICDCS Workshops 2008
Y2 - 17 June 2008 through 20 June 2008
ER -