Abstract
Work format: Real time internet data driven audio-visual installation work.
Turbulence 1 makes use of a video loop of the ocean surface that is abstracted into a 3D mesh grid representation of the undulations and movements of the surface. The mesh grid is then subjected to a real time weather driven algorithm that affects the mesh surface in a range of different ways. This data is polled from weather stations surrounding the gallery and uses solar radiation levels and momentary wind speed as the primary elements for transformation. It asks the questions
What strategies lead to a feeling of context responsiveness in an artwork where the forces acting upon the artwork are largely invisible?
What aspects of the compositional system most promote the feeling of ‘liveness’?
What elements of an artwork can be successfully given over to real-time data for ‘decisions’ around content?
Turbulence 1 makes use of a video loop of the ocean surface that is abstracted into a 3D mesh grid representation of the undulations and movements of the surface. The mesh grid is then subjected to a real time weather driven algorithm that affects the mesh surface in a range of different ways. This data is polled from weather stations surrounding the gallery and uses solar radiation levels and momentary wind speed as the primary elements for transformation. It asks the questions
What strategies lead to a feeling of context responsiveness in an artwork where the forces acting upon the artwork are largely invisible?
What aspects of the compositional system most promote the feeling of ‘liveness’?
What elements of an artwork can be successfully given over to real-time data for ‘decisions’ around content?
Original language | English |
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Place of Publication | Sydney, NSW Australia |
Publisher | Sheffer Gallery |
Media of output | Online |
Publication status | Published - 2016 |
Keywords
- Installation art
- data art
- Weather data
- sound art