Activities per year
Abstract
The vampire looms large in a vast transmedia landscape. With each new iteration comes the potential to both reinforce and alter what have come to be our twenty-first-century understandings of the vampire: what it is, how it looks, and what it represents as a longstanding yet evolving cultural symbol. One of the most recent and continually evolving developments in media technology is the digital mobile device, encompassing both smartphones and tablets. Ubiquitous in the twenty-first century, digital mobile media offers the vampire new territory to infiltrate, influence, and evolve within. This chapter explores some of the most prevalent examples of the vampire in contemporary mobile media, ranging from digital adaptations of literary texts like Stoker’s Dracula and born-digital vampire literature and games, to the presence and function of vampires in visual communication from emojis to digital photo filters and social media. It concludes by considering the role of the vampire as a metaphor in criticisms of the “smartphone zombie.” In particular, it contends that the vampire thrives in this new digital media environment, simultaneously reverting to its most traditional incarnations and reinforcing well-trodden stereotypes and cultural understandings of the vampire, while at the same time continuing to function – as it has since its nineteenth-century literary incarnations – as a lens through which to explore contemporary desires and fears.
Original language | English |
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Title of host publication | The Palgrave handbook of the vampire |
Editors | Simon Bacon |
Place of Publication | Cham, Switzerland |
Publisher | Palgrave Macmillan |
ISBN (Electronic) | 9783030823016 |
ISBN (Print) | 9783031362521 |
DOIs | |
Publication status | E-pub ahead of print - 27 Dec 2023 |
Keywords
- Dracula
- Digital literature
- Digital media
- Literary adaptation
- Literature and technology
- Mobile media
- Smartphone apps
- Vampires
- Games
- Remix
Fingerprint
Dive into the research topics of 'Vampires and digital mobile media'. Together they form a unique fingerprint.Activities
- 2 Invited talk
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Keynote address, Otherworldly Entertainments Conference, University of Copenhagen
Kirstin Mills (Speaker)
15 Aug 2025Activity: Talk or presentation › Invited talk
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'Dickens and Ghosts from the Nineteenth Century to Now' (Invited talk for the Centre for Nineteenth-Century Studies International, Durham University, UK)
Kirstin Mills (Speaker)
17 May 2024Activity: Talk or presentation › Invited talk
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Dracula at the Sydney Theatre Company: review
Mills, K., 15 Jul 2024, The Lighthouse.Research output: Contribution to Newspaper/Magazine/Website › Book/Film/Article review
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New Dracula movie sinks its teeth into vampire legend: review
Mills, K., 17 Aug 2023, The Lighthouse.Research output: Contribution to Newspaper/Magazine/Website › Book/Film/Article review
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Frankenstein in hyperspace: the Gothic return of digital technologies to the origins of virtual space in Mary Shelley's Frankenstein
Mills, K. A., 2018, Global Frankenstein. Davison, C. M. & Mulvey-Roberts, M. (eds.). Cham, Switzerland: Palgrave Macmillan, p. 265-281 17 p. (Studies in Global Science Fiction).Research output: Chapter in Book/Report/Conference proceeding › Chapter › peer-review