Multi-billion-dollar industries such as advertising, Hollywood, television, educational media and training simulators all work on the basic premise that screen-based activities can change the way people think, feel and behave. Research shows that this is also the case for violent video games, which are linked to increased aggression, desensitisation to violence, hostile thoughts and feelings, and decreases in prosocial behaviour and empathy. The secret to managing video game play is aspiring to a healthy media diet: moderation in amount, preferential exposure to helpful content, and taking the age of the child into account.
|Title of host publication||Nurturing young minds|
|Subtitle of host publication||mental wellbeing in the digital age|
|Editors||Ramesh Manocha, Gyongyi Horvath|
|Place of Publication||Sydney|
|Number of pages||25|
|Publication status||Published - 2017|