Visualizing a silicon quantum computer

Barry C. Sanders, Lloyd C. L. Hollenberg, Darran Edmundson, Andrew Edmundson

    Research output: Contribution to journalArticlepeer-review

    4 Citations (Scopus)
    14 Downloads (Pure)

    Abstract

    Quantum computation is a fast-growing, multi-disciplinary research field. The purpose of a quantum computer is to execute quantum algorithms that efficiently solve computational problems intractable within the existing paradigm of 'classical' computing built on bits and Boolean gates. While collaboration between computer scientists, physicists, chemists, engineers, mathematicians and others is essential to the project's success, traditional disciplinary boundaries can hinder progress and make communicating the aims of quantum computing and future technologies difficult. We have developed a four minute animation as a tool for representing, understanding and communicating a silicon-based solid-state quantum computer to a variety of audiences, either as a stand-alone animation to be used by expert presenters or embedded into a longer movie as short animated sequences. The paper includes a generally applicable recipe for successful scientific animation production.
    Original languageEnglish
    Number of pages20
    JournalNew Journal of Physics
    Volume10
    DOIs
    Publication statusPublished - 2008

    Bibliographical note

    Copyright 2008 IOP Publishing Ltd. Reprinted from New journal of physics. This material is posted here with the permission of IOP Publishing Ltd and the authors. Use of this material is permitted for personal, research and non-commercial uses. Further information regarding the copyright applicable to this article can be viewed at http://www.iop.org/EJ/journal/-page=extra.copyright/NJP.

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